"This has been a big year for Riot for a lot of reasons. Putting the ‘s’ in Riot Games was perhaps our proudest moment as a company so far, but tending to so many new games is a delicate balance. Add COVID-19, working from home, and everything else going on in the world, and it can be hard to separate the 'work' and 'life' pieces of the work-life equation," Riot wrote.
"As game developers, we’re all hyper aware of the effects of crunch and project-based deadlines. We owe it to ourselves and to you to prioritize our health as a team (well, many teams) so we can bring you new experiences long into the future."
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