Ticker

6/recent/ticker-posts

Header Ads Widget

Saber Build Guide Mobile Legends

 https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhzKRKVunkBAjfymnYL2UdWEXCzSVaZHmYSpgrsLvgO-0W3QyW0QrX8VxeaaD3pwCMP07OFb8R71AME3wwGwQZehVhQ6MYY3y4eysSfVDKIvda2YLHV_WbKGpzB8uQTlWFeF-NqDkA0ppM/s1600/saber+build.jpg

Saber Build

Saber Offensive Build
  1. Bloodlust Axe: +70 Physical Attack. +20% Cooldown Reduction. Unique Passive Bloodthirsty When skills cause damage, heals 15% of damage as HP for the hero. 
  2. Warrior Boots: +22 Armor. Unique Effect +40 Movement Speed / Unique Passive Valor Physical defense will go up 3 with each basic attack received, for an increase of up to 15 points, lasting 3s. 
  3. Magic Blade: +60 Physical Attack. +24 Magic Resistance. Unique Passive Lifeline When HP drops below 30%, get one shield that can absorb 510 damage. (Increases with level). 
  4. Brute Force Breastplate: +770 HP. +40 Armor. Unique Passive Brute Force Attacking an enemy will increase one's capabilities, increasing movement speed 2% and physical attack 3%. This effect lasts 4s and can stack up to 4 times. 
  5. Blade of Despair: +130 Physical Attack. +25% Attack Speed. +10% Critical Strike Chance. Unique Passive Despair Deals an extra 15% damage to an enemy in any abnormal state (stunned, knocked airborne, transformed, disabled). 
  6. Athena’s Shield: +900 HP. +56 Magic Resistance. +20 HP Regen. Unique Passive Refuge Get a damage absorbing shield every 30s. Shield absorption amount grows as the match goes on maxing out at 1150

Saber Skill
Saber skill
  1. Flying Sword: Shoots out 4/4/4/4/4/4 flying swords, with each sword dealing up to 160/180/200/220/240/260 pts of physical damage. Swords will spin around the hero for a time and then fly back to Saber. Using the Charge ability will call the swords back earlier. Swords also deal damage if they hit an enemy on their way back. attack will carry an extra 70% of physical attacks as true damage, and slow down the target and surrounding enemy units, lasts 1.5s. Effect can only be used once every 1.5s
  2. Charge: Charges towards a specified place, dealing 80/100/120/140/160/180 pts of physical damage to enemies along the way.
  3. Triple Sweep: Attacks an enemy hero, knocking the target airborne and then dealing 3 blows in a row, each blow causing 200/230/260 pts of physical damage to the enemy.
  4. Enemy's Bane: Every attack will lower target's armor <%Num1>, stacking up to 5 layer(s). Lasts 5s.

Post a Comment

0 Comments